Multi Pass Rendering and Compositing

The Gnomon Workshop In this training series, 3D Artist Robby Branham goes through fundamental and advanced multi-pass rendering and compositing techniques using Maya, VRay and Nuke.

01 Project Setup 02 Render Element Basics 03 Combing Passes in Nuke Part 1 04 Combing Passes in Nuke Part 2 05 Multi Mattes 06 Utility Passes Setup 07 Uv Pass 08 Point Position Pass 09 Relighting in Comp 10 Filtering Render Layers Vray Object 11 Depth of Field Motion Blur 12 Deep Compositing 13 Light Selects 14 Degrain Renders 15 Under Water Scene Part 1 16 Under Water Scene Part 2 17 Cover Image Breakdown Exterior 18 Cover Image Breakdown Exterior Under Water 19 Bonus Render Setup Layers